(Last updated on; November 20, 2009 11:29 AM)
HOME SCRIPTS RESULTS

On this page I'll Show all the scripting that I've learned and explain what each one of these does. One simple example of scripting for Pokemon games is;
#org $script (when they say "$" that is the variable)
lock (stops character from moving)
faceplayer (makes character look at you)
message $talk (makes character talk to you, $talk
being the variable
$talk 1 = "(message here)"
boxset 6 (tells system what kind of conversation
this is)
Release (lets go of player)
end (ends the script)
All that just to make a person say,"Hello."
Pretty complex isn't it.



Note that in a lot of the scripts it would appear I've left out a space, like "giveitem 0x00 0x00", that
is the way it was meant to be written, so just write them as I have on here, and you should do fine.


Pokemon
Talking
Battle
Giving/taking items
Random battle
giving pokemon
Movement
Advance Map

To download the lists of hex numbers go...
Here for list of items
Here for list of pokemon
Here for list of commands for movement
Here for the list of over all commands (like commands for actions and such)
Here for the download for Advance Map (the program used to put all this stuff in the game)
Here for the download for A-Trainer